In education and learning we have seen a very similar shift, the journey from:
OS 1.0: Input – Centric operations, revolving around traditional teaching and teachers, to
OS 2.0: Output – Centric, revolving around standardized curricula and teaching for testing, to
OS 3.0: Learner – Centric, which puts the experience of the student at the center of reshaping learning environments, to
OS 4.0: Connecting learners with the sources of creativity and the deepest essence of our humanity, while teaching them to co-sense emerging future possibilities and bring them to fruition.
The most innovative schools are experimenting with Education 4.0
This write up is based on Theory U by MIT Prof. Dr. Otto Scharmer